Excerpt: If a strange man calling himself a Professor falls from the sky and asks for your help, do you? Well, if you’re as naïve as the game’s main character, Terry (his name ...
Excerpt: I have been watching “Contact” closely over the last year or so; since I first saw some of the concept art and heard about the general storyline. It promised to be a u...
Excerpt: plays host to a wholly uninteresting, slow-moving, and surprisingly short story. You control Terry, a schoolboy who is skipping school one day when a spaceship happens...
Excerpt: The DS has experienced a recent surge in RPGs of late, the last handheld genre to really make an impact on the two-screened system. There have been a ton of RPGs playa...
Excerpt: Rarely does a title do everything right, especially in role-playing games which are often criticized to a degree beyond many other genres; RPG aficionados tend to be s...
Conclusion: And as if the bifurcated visuals and unique story-telling methods weren't enough, there's the character customization. Terry has over 30 attributes that gain in level ...
Excerpt: Contact relays the intriguing tale of an alien professor and a young man named Terry, an unfortunate fellow who finds himself helplessly involved in the friendly schol...
Conclusion: When it comes to Contact, trying to explain its good points is as difficult as attempting to fit this game into one genre. This is not much of a surprise considering t...