Review: Final Fantasy Crystal Chronicles: Ring of Fates [DS]
GamePro.com
11 March 2008
Conclusion: In the end, Ring of Fates is a solid title that boasts some amazing production values. It's single-player campaign tends towards mindless hack-and-slash gameplay and t...
Conclusion: Ring of Fates is a very fun game. It could have been something truly special if the AI and controls could have been cleaned up a bit, but for a first attempt on the DS...
Excerpt: came out on the Gamecube back in February of 2004, I've been waiting on a sequel. It was our favorite multiplayer game of the time, and it worked well on single player...
Excerpt: When the name Final Fantasy Crystal Chronicles comes to mind, people think of the original GameCube game. While the original had some merits, such as being a great m...
Excerpt: Qui n’a jamais touché à un Final Fantasy, même de loin ou sans le savoir ? Final Fantasy, c’est l’histoire d’une recette de cuisine tellement classique et réussie qu’e...
Conclusion: As great as the multiplayer is, the game is still pretty decent to play on your own. There’s a separate solo story mode, which should last a while, and you can go onli...
Pros: Teaming up for four-way justice, Stealing all the best treasure, Real-time combat
Cons: Finding people to play with, No Wi-fi, Unintuitive controls
Conclusion: Of course, these magicites don't just sit there looking pretty--you need them to perform spells in Ring of Fates. This is where the game's greatest strengths and most ...
Pros: Great Boss Fights::Running up to a big guy and jamming on the attack button until he explodes gets old fast. Games that put a lot of thought into their boss battles an...
Cons: Certain tasks are cumbersome to pull off in the single-player campaign, Useless artificial intelligence, Major slowdown in ad hoc play, and no Wi-Fi multiplayer.
Final Fantasy Crystal Chronicles: Ring of Fates Review for the Nintendo DS (NDS)
Cheat Code Central
31 March 2008
Excerpt: by Amanda L. Kondolojy Final Fantasy Crystal Chronicles was a pretty cool title on the GameCube. It had some shallow elements, and perhaps felt just a little unfinishe...